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Development of a casual game | |
Author | Tuladhar, Dristideep Ratna |
Call Number | AIT Caps. Proj. no.CS-15-02 |
Subject(s) | Computer games Programming Computer games Design |
Note | A capstone project report submitted in partial fulfillment of the requirements for the degree of Bachelor of Science Computer Science, School of Engineering and Technology |
Publisher | Asian Institute of Technology |
Series Statement | Caps. Proj. ; no. CS-15-02 |
Abstract | While the casual game market is expanding. Existing definitions are contradictory and some areas, like casual game design practice, remain under-explored. In this project we present the development of this mobile multi-platform casual game.The game revolves around balancing a bicycle. We review the design of the game and the mobile technologies used to create the game. The game is built using Unity3D which is game framework that simplifies the process of game making. Mobile devices have become an integral part of everyday lives of modern students, using these devices as a part of the project may help the students see the understand the connection between Computer Science and real-world technology better. |
Year | 2015 |
Corresponding Series Added Entry | Asian Institute of Technology. Caps. Proj. ; no. CS-15-02 |
Type | Project |
School | School of Engineering and Technology (SET) |
Department | Department of Information and Communications Technologies (DICT) |
Academic Program/FoS | Computer Science (CS) |
Chairperson(s) | Phan Minh Thang; |
Examination Committee(s) | Hyunh Trung Luong; |
Degree | Capstone Project (B. Sc.) - Asian Institute of Technology, 2015 |